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This page provides information on the LUT Map.


VRayLUT is a V-Ray utility node that allows you to apply a look up table (a .cube file) to any texture for managing resulting colors.

In the example shown a LC3DL_Fuji3510_log2hd_ConstLmap.cube LUT file has been loaded to define the texture's look.


UI Path: ||Material Editor window|| > Material/Map Browser > Maps...

||Material Editor window|| > Material/Map Browser > Maps > V-Ray > VRayLut




Base map – A slot to load the map that you want the LUT to be applied to.

Browse – Click to load the look up table.

LUT file – Specifies the location of the look up table.

Convert to log space before applying LUT – Converts the Base map to a logarithmic color space before applying the look up table.