This page introduces V-Ray User Interface topics and generally how to access them. Please click on the appropriate topic(s) below for the full documentation and proper usage information.
V-Ray rendering plug-in for Rhino consists in the following:
V-Ray Toolbar – Includes several toolbars with easy shortcuts to some of the most commonly used V-Ray components.
V-Ray Frame Buffer – V-Ray allows you to render to a V-Ray specific frame buffer and includes additional rendering tools.
V-Ray Progress Window – Provides detailed log information about the current render.
V-Ray Asset Editor – Manages V-Ray materials, lights, geometry, and render settings.
V-Ray Color Picker – A color manager that allows numeric color value selection.
V-Ray File Path Editor – The File Path Editor is a scene assets' managing tool.
V-Ray Object Properties tab – Adds additional set of options for V-Ray geometry in the Rhino Object Properties panel.
The V-Ray Toolbars for V-Ray Lights, V-Ray Objects, V-Ray Rendering and V-Ray Utilities provide easy shortcuts for commonly used V-Ray components. For additional information, see the V-Ray Toolbar page.
To access the V-Ray Toolbar, the current renderer must be set to V-Ray (Render menu > Current Renderer > V-Ray for Rhino).
V-Ray Frame Buffer
The V-Ray Frame Buffer is a V-Ray specific renderer. It contains a variety of additional tools, and an additional Lens Effects dialogue can be expanded from its bottom toolbar. For additional information, see the V-Ray Frame Buffer page and Lens Effects page.
The VFB can be launched from the V-Ray Toolbar, the V-Ray Asset Editor, or from the main Rhino menu.
V-Ray Progress Window
The V-Ray Progress Window provides information about the current render. It shows useful details about texture or material issues, the number of raycasts, etc.
The V-Ray Progress Window needs to be opened at least once for the log to appear. Render information prior to that action will not be printed.
The nested progress bar gives real-time updates about the status of the render process. The full progress log can still be accessed in the V-Ray Progress window, which is opened through the small square button at the bottom-right corner of the VFB.
V-Ray Asset Editor
The V-Ray Asset Editor allows for convenient management of V-Ray related assets and V-Ray render settings. For more information, see the V-Ray Asset Editor page.
The Asset Editor can be launched from the V-Ray Toolbar or from the main Rhino menu.
V-Ray Color Picker
Screen (sRGB) The V-Ray Color Picker is a color manager that allows numeric color value selection in 1 and Rendering (RGB) Color spaces. It provides the option to set the RGB values in two scales - 0.0 to 1.0 or 0 to 255. The V-Ray Color Picker has swatch slots to keep your favorite colors.
V-Ray Color Picker automatically converts Kelvin to RGB values, as well as RGB to Kelvin whenever possible. For more information, see the V-Ray Color Picker page.
Color Assistant is available under the arrow at the bottom of the Color Picker. For more information, see the V-Ray Color Picker page.
V-Ray File Path Editor
The V-Ray File Path Editor is a file managing tool that lets you set file paths, create scene archives and keep track of different assets.
V-Ray Object Properties Tab
The V-Ray Object Properties tab appears in the Rhino Properties Panel when an object is selected. It offers control over object properties such as Fur, Clipper, Mesh light, object visibility exclusively in the V-Ray scene and Object ID. For more information, refer to the corresponding pages.
- Hovering with the cursor over each color box in the Asset Editor displays a tooltip with the color value in RGB format with a range of 0 to 1 in Screen (sRGB) color space.