Official release

Date – December 15, 2014

Download – Build 3.10.02

 

 

Bug Fixes


V-Ray

  • Fixed random crashes due to Windows messages processing, happening mostly with 3ds Max 2012, but not only

  • Fixed wrong rendering of dynamic geometry with opacity using Embree

  • Work around Royal Renderer's renderer window handling

VRay RT

  • Fixed crash with scenes with many plugin instanced objects

  • Fixed crash when rendering as production renderer with Max.vray UI preset is selected

  • Fixed random crash in CUDA engine

  • Fixed random hang during "Starting RT render server..." phase

  • Redirected log messages to appear in the Message Log window for production renderer

VRay RT CPU

  • Fixed rendering hanging at Light Cache pass when using SSS2 on CUDA CPU

VRay RT GPU

  • Fixed darkening in corners when using the light cache with "retrace" option

  • Fixed not reflecting highlight glossiness

VRayInstancer

  • Fixed crash when the source object(s) do not have any materials applied

VRayMtl / VRayLight

  • Fixed crash on 3ds Max 2012 and older when showing the DMC samples

VRayPhysicalCamera

  • Bitmap aperture was producing black renders

VRayScannedMtl

  • Fixed license checkout fail in DR mode

  • Fixed memory leak when no input file was provided

setvrlservice

  • Fixed help text for "-password" option