Official release

Date – June 1, 2015

Download – Build 3.20.02

 

New Features


V-Ray

  • Added Cubic 6x1 camera type

VRayStereoscopic

  • Added support for the Cubic 6x1 cameras

 

Modified Features


V-Ray RT GPU

  • Added support for texture baking with dynamic and displaced geometry

VFB

  • Added #savemultiimage keyword to the vfbControl() MaxScript function that saves all channels into a single multi channel (.exr or .vrimg) file

V-Ray Quick Settings

  • Light cache's Retrace parameter is now controlled by the GI Quality slider

 

Bug Fixes


V-Ray RT

  • Animated parameters of standard 3ds Max lights were not exported to .vrscene files

  • Fixed animated displacement export when rendering ActiveShade

  • Fixed crash when a VRayLight has VRayCompTex with no texmap assigned to Source B

  • Fixed crash when there is Hair Farm Renderer atmospheric effect present

V-Ray RT GPU CUDA

  • Work around an issue with the NVIDIA driver versions 352.86 and 353.06

VRayCurvatureMap

  • Fixed crash when assigned as a mask to a Composite texture

VRayVolumeGrid

  • Fixed a crash when browsing for simulation caches and previously the path has been set to a password protected server location