This page introduces and provides links to General Purpose Maps.

 

Section Contents

 Page Contents

Overview


The General Purpose Maps offer optimized common input for materials and allow for further integration with other V-Ray package tools. The following General Use maps allow users to create solid colors for use with materials as well as use HDRI maps in their scene.

See the links below for more information on specific textures.

 

Section Library


 

Color Map | VRayColor

Sets a solid color and allows for floating point values for the R, G, B, A channels.

V-Ray Bitmap Texture | VRayHDRI

Loads high dynamic range images (HDRI) and maps them onto the environment