This page introduces render settings in V-Ray for 3ds Max.
The 3ds Max Render Setup window hosts many V-Ray settings for both V-Ray and V-Ray RT. Depending on which renderer you are using, V-Ray or V-Ray RT, the available settings will change. For more information about choosing and setting up your renderer, please see the Selecting a Renderer section on the Setup and Installation page.
Note: The Common tab contains no custom or unique V-Ray settings. For more details on the parameters found under this tab, please refer to the 3ds Max help documentation.
||Main Toolbar|| > Render Setup button
||Rendering menu|| > Render Setup...
||V-Ray Toolbar|| > V-Ray Render Settings button
Production Renderer Settings
When V-Ray is the renderer for the Production Rendering Mode, V-Ray parameters are under several tabs in the Render Setup window. Additionally, each tab is divided into several rollouts.
- V-Ray tab - Selection of the image sampler type for antialiasing and image filtering, customizable settings for cameras and environment, VFB settings.
- GI tab - Selection and settings for primary and secondary GI engines, GI caustics.
- Settings tab - Global settings including displacement and texture settings.
- Render Elements tab - Creation and control of render elements for beauty pass compositing and post-production.
Note: In V-Ray, the two tools that most greatly impact the balance of render quality vs. speed are the image sampler (under the V-Ray tab) and GI engine(s) (under the GI tab). Learning the basics of how these two features work will greatly enhance your ability to adjust settings in V-Ray and maximize image quality while keeping render times to a minimum. See the linked pages for explanations on how these features work.
V-Ray RT Render Settings
When V-Ray RT is used for rendering, V-Ray parameters are located under a single V-Ray RT tab. For more details on V-Ray RT as a whole, please see the V-Ray RT in 3ds Max page.