This page introduces and provides links to Shading Language Maps.

 

Section Contents

 Page Contents

 

Overview


The Shading Language Maps allow GLSL (OpenGL Shading Language) and OSL (Open Shading Language) textures to be easily integrated with V-Ray materials.

See the links below for more information on specific textures.

 

Section Library


 

GLSL Map | VRayGLSLTex

Loads and directly renders GLSL shaders and V-Ray precompiled fragment shaders.

OSL Map | VRayOSLTex

Loads and directly renders OSL shader code files and OSL object code files.