This page provides a tutorial on universal settings for V-Ray that work for most still images.
The "universal" settings comprise a set of settings that work very well for still images in many situations and are the default for V-Ray Next. Please note that these settings are not optimal, in the sense that with enough tweaking, you can probably get similar quality with faster render times. The beauty of these settings, though, is that they require almost no tweaking, and you are guaranteed to get a good result in the end.
The advantages of these settings are:
- very little parameters for controlling render quality vs. speed
- works for a very large number of scenes
- produces high-quality results
With the Progressive Image Sampler, the default Render time (min) is set to 1.0, which might be insufficient for some scenes. You can reset this to 0.0 min and rendering will continue until the Noise threshold is reached.
1. Set V-Ray as the current rendering engine (with the default V-Ray settings).
2. The default settings are optimized to work universally, so it is recommended to keep them: Progressive image sampler with 100 Max. subdivs and 1 Min. subdivs; GI enabled, using Brute Force as Primary GI engine and Light Cache as Secondary GI engine.
3. You can further refine the noise levels from the Progressive Image sampler rollout by adjusting the Noise Threshold and placing a 0 value for the Render time (min).
4. You can control the amount of AA vs shading samples (for materials/lights/GI) using the Min samples parameter in the Global DMC rollout but the default value is optimised to work well for the majority of scenes.
- Avoid using sharpening AA filters. They can make the noise more apparent.