This page provides details on the V-Ray Toon Render Element.
||Render Settings window|| > Render Elements tab > Toon
The parameters for this render element appear in the Attribute Editor under Extra V-Ray Attributes.
Enabled – When enabled, the render element appears in the V-Ray frame buffer.
Deep output – Specifies whether to include this render element in deep images.
Filename suffix – The text added to the end of the rendered file, when saved as a separate file (e.g. myrender.Toon.vrimg).
Invert color – Flips the black and white colors.
Denoise – Enables the render element's denoising, provided the Denoiser render element is present.
For the toon effect to be visible in the V-Ray Toon Render Element, the V-Ray Toon Rendering Effect must be present and active.
The V-Ray Toon Render Element is useful for changing the appearance of a render in a compositing or image editing application. The vrayRE_Toon pass holds a mask for the toon outlines (the toon color is not present in it).
It has an option to invert its output so instead of white lines on a black background, we can get the opposite. It also supports opacity set from the toon effect.
V-Ray Toon Render Element
V-Ray Toon Render Element with Invert color enabled
- For the toon effect to be visible in the V-Ray Toon Render Element, the must be present and active.
- When the Do reflections/refractions option is enabled for the reflections/refractions will be present in the render., then in order for all reflected and refracted toon lines to be present in the render element, you need to set the V-Ray materials' reflection and refraction to Affect All channels. Lights must also be turned on within the scene or no
- This render element is not supported with V-Ray GPU rendering.