This page collects various useful utilities related to V-Ray for 3ds Max, which are not part of the official V-Ray installations. For any comments or questions on these tools, please write to firstname.lastname@example.org
This modifier allows you to paint the initial and bend directions for VRayFur objects so that you can sort of "style" the appearance of VRayFur.
Download for 3ds max 9-2017: vrayfurstyler_2017.rar
Mudbox to .vrmesh exporter
This is a Mudbox exporter plugin that allows the user to export .vrmesh files directly from Mudbox. The exporter allows to choose a subdivision level to use as viewport preview, and can store painted color maps as vertex colors for use in shaders.
Download for Mudbox 2015-2016: mudbox2vrmesh.rar
VDenoise plugin for NUKE
A freeware Nuke plugin that implements the V-Ray denoiser as a Nuke node.
Download for NUKE 8-11 for Windows and Linux: vdenoise_nuke.zip
A 64-bit recompile of the maketx tool from the OpenImageIO library. Can be used to convert common texture formats to tiled .tx or .exr files for use with V-Ray.
Download version 1.4.12, 64-bit: maketx-1.4.12.zip
This texture allows you to derive a bump map from any 3ds Max color texture. It is useful in case you want to apply f.e. a Color Correction texture to your bump map. It can also be used together with the VRayDistanceTex texture to produce "rounded" corners at intersections of two meshes.
Download for 3ds max 9-2013 for V-Ray 2.x (included in V-Ray 3.x): vraycolor2bump_vray2_x.rar
This texture allows you to derive a normal map from any 3ds Max bump map texture. It can be useful together with the various relief mapping plugins.
Download for 3ds max 9-2014 for V-Ray 2.x and V-Ray 3.x (included in V-Ray 3.00.06 and later: vraybump2normal.rar
This MaxScript extension adds a few MaxScript functions for accessing the render region of the V-Ray frame buffer. The version for V-Ray 2.0 also gives access to the contents of the V-Ray frame buffer. Note that this is already included in V-Ray 2.2 and later.
Download for 3ds max 9-2011 for V-Ray 1.5 SP5/SP6: vrayvfbmaxscript.rar
Download for 3ds max 9-2012 for V-Ray 2.0/2.1 (included in V-Ray 2.2): vrayvfbmaxscript_vray2_0.rar
This little program can be used to blend multiple images together. Originally it was designed to blend images produced by the photon mapping engine of V-Ray when you need to shoot an enourmous amount of photons. It can also be used to sort of render progressive path tracing in distributed rendering mode, where you blend the PPT images produced from several different machines.
Bercon Metaballs 1.14
This is a recompile for V-Ray 2.0 of the original open-source plugin Bercon Metaballs 1.14 by Jerry Ylilammi; includes full source code under Apache License 2.0.
Download for 3ds max 9-2013 for V-Ray 2.x: bercon_metaballs_vray23.rar
This plugin implements "dome" environment mapping suitable for compositing objects over HDR backgrounds.
Download for 3ds max 9-2013 for V-Ray 2.x: vraydomeenv.rar
An implementation of the Embree raycaster for the V-Ray production renderer
Download for 3ds max 2010-2013 for V-Ray 2.3 (integrated in V-Ray 3.x): vrayembree.rar
This is a command-line tool that allows to remotely check the status of a V-Ray distributed rendering server.
Download for V-Ray 2.3 and later and for V-Ray 3.x: vraydr_check.rar
A modifier that allows rendering of HairFarm objects as native V-Ray hair primitives.
Download for 3ds max 9-2013 64-bit for V-Ray 2.3 (included in V-Ray 2.4): vrayhairfarmmod.rar
A material that allows you to add bump to any other material
Download for 3ds max 2011-2013 for V-Ray 2.x (included in V-Ray 3.x): vraybumpmtl.rar
Bercon Maps 3.03
This is a recompile for 3ds Max 2015 of the original open-source plugins Bercon Map 3.03 by Jerry Ylilammi; includes full source code under Apache License 2.0. This is not specifically related to V-Ray, but I was asked to recompile it.
Download for 3ds max 9-2015: BerconMaps_3_03.zip