This page provides information about the Material Presets in V-Ray for Houdini.

 

Overview


This simple tutorial shows how to access and use V-Ray Material Presets provided in a number of V-Ray materials.

 

Workflow


Go to the mat network and create V-Ray Material Builder node.

 

 

 


 

You can go into the node with double mouse click and pressing the Enter key.

 

 

 


 

Ready-to-render presets are available in the following shaders: V-Ray Material, V-Ray CarPaint, V-Ray Light, V-Ray SSS and V-Ray VolumeGrid Shader.

 

 

 


 

In the material's parameters you find the gear menu icon, which opens the presets. The picture shows the V-Ray Material presets.

 

 

 


 

V-Ray Material Presets: Rendered Samples

The following render swatches display all of the V-Ray Material's presets.

 

 

 

CarPaint_Matte_CapriBlue

 

Copper_Polished

 

Gem_Diamond

 

Gem_Turquoise

 

Silver_Blurry

 

Glass

 

Glass_Frosted

 

Glass_Tempered

 

Olive_Oil

 

Silver_Polished

 

Wine_Red

 

Plastic_Simple_Shiny_Black

 

Plastic_Simple_Blurry_Black

 

Plastic_Translucent_Green

 

Porcelain

 

Water

 

 


 

V-Ray CarPaint Material Presets: Render Example

 

CarPaint_Flakes_DahliaYellow

 


 

V-Ray Light Material Presets: Render Examples

 

 

 

LED_5500K

 

LED_8000K

 

 


 

V-Ray SSS Material Presets: Render Example

 

Plastic_SSS_Orange

 

 

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