This page describes the Noise Level render element and its uses.



The Noise Level Render Element shows the level of noise in the scene. It is the equivalent of the noiseLevel render element generated by the  V-Ray Denoiser. Noise Level is available as a separate render element for situations where it would be useful on its own outside of the V-Ray Denoiser, such as for manual denoising or debugging purposes.

In this render element, black areas indicate no noise, white pixels indicate a great deal of noise in that area, and grey pixels indicate a moderate level of noise.



UI Path

||out Network|| > V-Ray Render Elements node > V-Ray > Render Channel > Color Channel > Type > Noise Level



The parameters for this render element appear in the V-Ray RenderChannelColor render channels node.


Denoise – Enables the render element's denoising, provided the Denoiser render element is present.

Consider for Anti-Aliasing – When enabled, anti-aliasing will be used where possible.

Filtering – Applies the image filter to this channel. Image filter settings are in the Image Sampler tab of the Sampler tab of the  V-Ray Renderer node.

Color Mapping – When enabled, the Color Mapping options in the render settings will be applied to the current render channel.

Derive Raw Channels – Generates data in the raw channels by combining the respective color and the filter color channels.

VFB Color Corrections – Applies the post render color adjustments made from the VFB.


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