© Square Enix © Goodbye Kansas


Table of Contents

This page contains information about the V-Ray TexCombineFloat node.

Overview


The V-Ray Combine Float texture blends together a texture and a floating scalar value.


 

Parameters


Texture – Specifies a texture that is combined with the value.

Custom Value – Specifies a scalar value.

Texture / Value Blend – Specifies a texture multiplier that is used to blend between the value and texture.

Result Multiplier – Specifies a multiplier for the result.

Texture Clamp  When enabled, the output is clamped to 1 from above. When disabled, the output is always clamped to 0 from below.