Date – Dec. 19, 2018

Download – Build 4.11.01

Complete changelog – Release Notes


 

HOUDINI 17 BANSHEE SUPPORT

V-Ray for Houdini fully supports the latest Houdini 17 Banshee release.


 

AI DENOISER IN IPR

The GPU-accelerated NVIDIA AI Denoiser is now available for interactive rendering in the viewport with V-Ray IPR.


 

GPU MATERIAL ASSIGNMENTS

Per-Primitive Material Assignment is now supported on the GPU, allowing artists to utilize Stylesheets and the Material SOP.


 

GPU BUCKET RENDERING

Faster multi-GPU performance and added support for Cryptomatte render elements.


 

LIGHT SELECT RENDER ELEMENT SUPPORT

Render individual lights or groups of lights as separate render elements for accurate light mixing in post.


 

TEXTURE BAKING

Bake lighting and textures for game assets and real-time environments.


 

V-RAY SCENE MATERIAL OVERRIDES

Automatically recreates fully adjustable material node hierarchies from V-Ray scene files.


 

UNIFIED WORKFLOW FOR CUSTOM ATTRIBUTES

Use a single User Color node to control custom attributes for any type of geometry including splines and particles.

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