This page provides information on the Self Illumination Render Element.
The Self Illumination Render Element isolates self-illuminated materials, including V-Ray Mesh Lights, objects with the VRayLightMtl, and any objects with Self-Illumination enabled in their V-Ray material.
This render element is useful for brightening or color-correcting self-illuminated materials in the final composite.
For example, the material VRayMtl has a parameter for self-illumination. If this parameter is set to a non-black color value, this render element will show the results of the self-illumination.
UI Path: ||Render Elements panel|| > Shading rollout > Luminous Shading - Self Illumination
The Luminous Shading Render Element is useful for changing the appearance of self-illuminated surfaces after rendering using a compositing or image editing software. Below are two examples of its use.
Self Illumination Render Element
Original Beauty Composite
Color of self-illuminated surface changed in composite
Intensity of self-illuminated surface increased in composite
Luminous Shading + Beauty = final image
- This element contains only the light geometry itself, not the light emitted from it. Lighting information is contained in the Lighting Render Elements.