This page introduces a number of QuickStart guides designed to get you started with V-Ray for Modo.

 


 

Introduction

 Covers how to set up V-Ray for rendering a scene and perform simple noise cleanup.

 


 

 

Materials

Examines the advantages of V-Ray Materials and how to prototype three different materials.

 


 

 

Physical Camera

Provides an overview of the V-Ray Physical Camera and Lens Effects.

 


 

 

Rendering

Demonstrates how to optimize render settings.

 


 

 

Global Illumination

Examines how to set up and optimize a scene for indirect lighting.

 


 

 

Textured Lights

Covers how to apply textures to V-Ray lights in order to mimic the setup of a photographic studio.

 


 

 

V-Ray Proxy Objects

 Examines how to use and set up V-Ray Proxies to optimize scenes with high density geometry.