Please note that this documentation space offers information for V-Ray 3.6! For most up-to-date documentation, refer to V-Ray Next for Modo help.

This page gives an overview of the Raw Reflection Filter Render Element and explains how it is used.
 

Page Contents

 

  

Overview


The Raw Reflection Filter Render Element is similar to the  Reflection Filter Render Element, except it is not affected by the Fresnel falloff. The result is a solid mask showing the pure reflection color as set in the V-Ray Material's settings.

 

 

 


 

 UI Path: ||Shading viewport|| > Shader Tree > Add Layer button > V-Ray Render Elements > V-Ray Additional Outputs > Raw Reflection Filter



Parameters


This render element is enabled and controlled through the V-Ray Additional Outputs properties.

 

Enable Raw Reflection Filter – Enables the Render Element.

Name – Sets a custom name for the Raw Reflection Filter Render Element.

Deep OutputSpecifies whether to include this Render Element in deep images.