Please note that this documentation space offers information for V-Ray 3.6! For most up-to-date documentation, refer to V-Ray Next for Modo help.

This page gives an overview of the Raw Reflection Filter Render Element and explains how it is used.

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The Raw Reflection Filter Render Element is similar to the  Reflection Filter Render Element, except it is not affected by the Fresnel falloff. The result is a solid mask showing the pure reflection color as set in the V-Ray Material's settings.





 UI Path: ||Shading viewport|| > Shader Tree > Add Layer button > V-Ray Render Elements > V-Ray Additional Outputs > Raw Reflection Filter


This render element is enabled and controlled through the V-Ray Additional Outputs properties.


Enable Raw Reflection Filter – Enables the Render Element.

Name – Sets a custom name for the Raw Reflection Filter Render Element.

Deep OutputSpecifies whether to include this Render Element in deep images.