This section contains links to V-Ray Utility Textures in V-Ray for Modo.

 

Section Contents

Page Contents

 

Overview


The textures in this section offer a wide variety of utility functions and are designed to be used with V-Ray.

 


 

UI Path: ||Shading viewport|| > Shader Tree > Add Layer button > V-Ray Utilities



 

Section Library


 


V-Ray 3-Color Gradient
Creates a color gradient with three colors.


V-Ray Color Correct

Allows the Red, Green, and Blue channels of a texture to be remapped to different colors.

 

 

 

 


V-Ray Blend Normal Maps
Accurately blends together two normal or bump maps.


V-Ray RGB Tint

Allows the Red, Green, and Blue channels of a texture map to be tinted different colors.

 

 

 

 


V-Ray Mix

Allows two colors or textures to be mixed together through a texture map or solid color.