Page Contents

 

Overview


The V-Ray Asset Editor comprises of four different tabs for managing V-Ray assets and settings: the Material Editor, Light Editor, Geometry Editor, and Render Settings Tab.

 

 UI Paths:

||V-Ray Toolbar|| > Asset Editor button

|| V-Ray menu || > Asset Editor

 

 

 

V-Ray Frame Buffer


The Frame Buffer button opens up the V-Ray Frame Buffer. For more information on V-Ray Frame Buffer, see the Frame Buffer page.

 

 

 

 

Render Button


The Render button allows you to choose how you wish to render, Render with V-Ray, Render with V-Ray Interactive, and Export V-Ray Scene File. When you click on the V-Ray (or respectively V-Ray Interactive) button in the Asset Editor the icon changes to the Stop Render icon. The render buttons can be clicked again to stop a render.

 

 

ButtonDescription

Renders the current view with the V-Ray production renderer.

Stops the current V-Ray production render.

Starts a V-Ray Interactive Render.

Stops the V-Ray Interactive Render.

Exports a V-Ray Scene File (.vrscene)

 

Material Asset Lister/Editor


The Material tab contains information and controls for all the materials in the Rhino scene.

 

 

 

The default view of the Material tab provides a Material List with a search feature, a shader ball preview, a Quick Settings tab, and a toolbar for managing the Material List. Expanding the Asset Editor with the white arrow on the left will display a Material Library, which includes a wide variety of material presets. Expanding the white arrow on the right of the editor will display the Material Editor, which contains material settings and rollouts.

For more information on Materials, see the Materials section.

 

Light Asset Lister/Editor


The Light tab contains information and controls for all the lights in the Rhino scene. 

 

 

 

The default view of the Light tab provides a Light List of all the lights currently in the scene. Expanding the Light tab with the white arrow on the right will display the Light Editor, which displays settings for the selected light and additional rollouts.

For more information on the types of V-Ray lights and their properties, see the Lights section.

 

Geometry Asset Lister/Editor


The Geometry tab contains information about V-Ray geometry assets in the Rhino scene.

 

 

 

The default view of the Geometry tab provides a Geometry List of V-Ray geometry assets in the scene. Expanding the tab with the white arrow on the right will display the Geometry Editor, which displays settings for the selected V-Ray Geometry object and additional rollouts.

Geometry items that can be edited though this tab include V-Ray Mesh Clipper, V-Ray Fur, V-Ray Infinite Plane, and V-Ray Proxies.

For more information about V-Ray geometry objects, see the Geometry section.

 

Quality Settings and Advanced Settings


The V-Ray Render Settings tab contains controls for the V-Ray renderer.

 

 

 

The default view of the Render Settings tab provides a render settings toolbar. Expanding the tab with the white arrow on the right will display the Advanced Settings and rollouts.

For more information on V-Ray rendering settings, see the Rendering section.