This page provides information about the V-Ray commands executable in Rhino. 

 

Page Contents

 

Overview


V-Ray for Rhino has a number of set commands executable through the main Rhino Command window. Below is a list of all commands.

 

Please note that the vis commands are deprecated. Although they still work in all V-Ray 3.xx.xx updates, they will be removed at a later stage. Use the vray commands instead.

 

 

Commands


vray Commandvis Command (Deprecated)Description
vrayApplyMaterialvisApplyMaterialA pop-up window prompts you to choose an already created material and apply it to the selected object.
vrayCamFocusvisSetFocusPointActivates the camera focus distance tool.
vrayCamGuessVerticalvisGuessLensShiftV-Ray will guess the amount of lens shift that has occurred and compensate it accordingly.

 

 


vrayClipper

visClipperLinkLinks an object with a clipper widget object.
visClipperUnlinkUnlinks an object from a clipper widget object.
visVRayClippingPlaneCreates a Section Plane with fixed size.
vrayEditMtlvisEditMaterialLets you select an object in the scene, whose material to edit.
vrayExportVRScenevisExportVRSceneExports the current scene into a .vrscene file.




vrayFur

visFurApplies V-Ray Fur to the selected object.
visFurLinkLinks selected fur objects to geometry of your choice.
visFurUnlinkUnlinks selected fur objects from the geometry, then deletes the fur not linked to any of the objects.
vrayImportMaterialvisImportMaterialPromptToggles the appearance of the Material conflict dialog upon block insertion.
vrayInfinitePlanevisInfinitePlaneCreates a V-Ray Infinite Plane.




vrayLightDome

visDomeLightCreates a sphere Dome Light.
visDomeLightOldCreates a minimal size Dome Light covering the bounding box of a scene.
visDomeLightToolbarCreates a standard V-Ray Dome Light in a specified point and prompts you to choose an HDRI file.
vrayLightIESvisIESLightCreates an IES light in the viewport and loads an .ies file of your choice.
vrayLightMeshvisLoadVismatLoads a .vrmat (.vismat) file.
vrayLightMeshRemovevisMeshLightReleaseRemoves Mesh Light properties from selection.
vrayLightSpherevisSphereLightLets you create a sphere light with a scale of your choice.
vrayLightSunFromDirectvisMakeSunLightConverts a directional light into a Sun light.



vrayLoadSettings

visLoadVisoptLoads a .vropt file with render settings.
visLoadDefaultOptionsLoads a default .vropt file. You can choose between the default settings or a custom file.



vrayMtlEnable

visEnablePluginVRayMaterialsEnables the plug-in checkbox.
visDisablePluginVRayMaterialsDisables the Rhino materials' "Plug-in" checkbox.
vrayMtlFromRhinovisConvertRhinoMatConverts Rhino materials applied to selected objects into V-Ray materials.
vrayProxyExportvisWriteVRMeshShows the proxy export window.
vrayProxyImportvisProxyObjectLets you import a .vrmesh or .abc file into the scene.




vrayRender

visRenderStarts a render with the render mode selected in the Asset Editor.
visRTRenderStarts an Interactive render. If it is rendering, stops the render.
visStopRenderStops the current render process.
vrayRenderBlowupvisRenderBlowUpLets you draw a region in the viewport to be rendered in the VFB.


vraySelID

visSelObjectIdSelects object by given ID value.
visRandomMaterialIDSets a random material ID.


vraySetMtlID

visSetExportVRSceneExports the current scene into a .vrscene file.
visSetmaterialsIDtoBlackSets the selected objects' material ID color to black.



vraySetObjectID

visSetObjectIDSets an integer value as an object ID of the current selection.
visSetObjectIDRandomSets random ID for each selected object.



vrayShowAssetEditor

visMatEdOpens the Asset Editor.
visMeshLightLets you select a mesh or a poly-surface object to convert into a mesh light.
visOptionsOpens the Asset Editor.
vrayShowFilePathEditorvisFilePathEditorOpens the File Path Editor.
vrayShowVFBvisVFBOpens the V-Ray Frame Buffer.
vrayShowVFBonRendervisSetDisplayVFBShows or hides the VFB when rendering.
vrayChangeDefaultScene1 Allows setting up the default V-Ray options based on the type of project - studio for product design or exterior for architectural visualization. 

vrayRecordAnimation

 Records the Rhino animation.
 visApplyRhinoDocumentSunCreates a TexSky in the Environment map slot (automatically set to Rhino Document sun).
 visRhinoEnvironmentSyncSynchronizes V-Ray's environment with the current Rhino environment.
 visToolbarLets you choose whether to show or hide the V-Ray Toolbar.

 

Notes


1 – The default preset used is the Studio one and it remains the same unless changed to ArchVis. These presets do not affect the render quality presets.

The Revert to Default Render Settings button from the bottom of the Settings panel in the Asset Editor restores the settings preset chosen upfront by the command. 

In order to get proper results by the ArchVis preset, the Rhino Sun has to be turned on. You can do this through Asset Editor > Lights > Rhino Sun Document. The Revert to Default Render Settings button also turns the Sun on.