This is a legacy documentation space! Please refer to V-Ray Next for SketchUp for most up-to-date information.

This section contains links to Geometry objects and tools in V-Ray for SketchUp.


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V-Ray for SketchUp adds a number of geometry objects and tools for use with V-Ray. See the links below for more information.

Geometry objects and tools are available from a number of places in the user interface.


Virtual Geometry

V-Ray provides a number of tools that create virtual geometry in the scene that looks like real geometry at render time, as opposed to actual meshes.

  • Mesh Clipper - A virtual plane for clipping geometry at render time.
  • V-Ray Proxy - Imports geometry from an external mesh, which only loads the full details at render time. The geometry is not present in the scene and does not take any resources.
  • V-Ray Infinite Plane - A virtual plane that always extends beyond the camera view.
  • V-Ray Fur - Creates simple procedural fur at render time.
  • V-Ray Scene - Imports a .vrscene file.



Asset Editor Geometry List

Each of the V-Ray geometry types has their respective icon. Mesh Clippers and Section Planes can be turned off/on by clicking on their respective icons.