Date – June 26, 2019
Download – Build 4.12.01
- Export/import functionality of lightmaps
- Rendering of DatasmithAreaLight
- Quadratic and Cubic distortion types to VRayPhysicalCamera
- Project path is new default directory for "Export VRScene Path" option
- Point Light Source radius working in IPR
- Improved support for Unreal expressions - TwoSidedSign, Time
- Static meshes with identical names in different folders do not render correctly
- Lights in Blueprints are exported at BP pivot point
- "Use Local Host" option not working in Light bake
- "Cannot send asset" error when in DR
- Incorrect Lightmaps is applied when some level actors are hidden
- CUDA Error 700 when "Export failed for the ... texture"
- CUDA error 700 when baking TwoSidedFoliage material
- "Error in last lightbake: File write error"