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This page introduces features for creating and modifying geometry objects in V-Ray for 3ds Max.
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Overview
This section covers the different ways V-Ray can create and modify geometry objects in a scene.
Primitives and Procedural Geometry
The following geometry objects can be created through V-Ray.
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Modifiers
The following features are provided by V-Ray for modifying geometry objects.
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Additional Features
The following geometry features are also provided by V-Ray.
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Tools and Utilities
The following utilities and standalone geometry tools come packaged with V-Ray for 3ds Max.
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