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The PhoenixFDSimulator works best when the scale of the container matches the real-world size of the simulated effect. For example, If you are simulating a camp fire, your container should be at most a couple of meters wide. Note that it doesn't matter if this is two meters or two thousand millimeters - the way you view the units is irrelevant. Phoenix always converts the units to a common world-size length, so the only important thing is the size of the container. If you are simulating a volcano for example, the container should be several hundred meters wide, or several hundred thousand millimeters.
Using the parameters on this roll-out you can:
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Cascade Source | usecascade, cascade – Specifies the source LiquidSim to connect this simulator to, forming a cascading simulation. This allows you to join several simulators into a structure with a complex shape. This can help you reduce memory usage by using many smaller simulators in place of a single large simulator. For more information, see the Connecting Two Simulators in a Cascade Setup section on the Tips and Tricks page.
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