Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

Overview

...

Section
Column
width50%60%

The Refraction Glossiness Render Element stores the image's refraction glossiness as a grayscale image that represents the degree of Refraction Glossiness set for materials in the scene. White areas have the most refraction glossiness, while dark areas have little.

The amount of refraction glossiness for a material is set by its Refraction Glossiness parameter. For example, V-Ray Material has a Refraction Glossiness parameter, and Skin Material has parameters for primary and secondary refraction glossiness.

 
Column
width5%

Column
width35%45%

Image AddedImage Removed

Attributes

...

Section

 

||out Network|| > V-Ray Render Elements node > V-Ray > Render Channel > Color Channel > Type > Refraction Glossiness

...

Column
width60%

The parameters for this render element appear in

...

the V-Ray RenderChannelColor

...

 render channels node.

 

Image Removed

Denoise – Enables the render element's denoising, provided the Denoiser render element is present.

...

Deep Output – Specifies whether to include this render element in deep images.

Color Mapping – When enabled, the Color Mapping options in the render settings are applied to the current render channel.

Consider For AA – When enabled, anti-aliasing

...

is used where possible.

Filtering

...

 – Applies the image filter to this channel. Image filter settings are in

...

the Image

...

 Sampler tab

...

 of the Sampler tab

...

 of the

...

V-Ray

...

 Renderer node.

...

Denoise – Enables the render element's denoising, provided the V-Ray Denoiser render element is present.

Derive Raw Channels

...

 – Generates data in the raw channels by combining the respective color and the filter color channels.

VFB Color Corrections

...

 – Applies the post render color adjustments made from the VFB.

Column
width5%


Column
width35%

Image Added

UI Text Box
typeinfo

This render element is not supported with V-Ray GPU rendering.

 

 

...