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||mat Network|| > V-Ray> Texture: ProceduralTexture > V-Ray Curvature

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||out Network|| > V-Ray Render Elements node > V-Ray > Texture: ProceduralTexture > V-Ray Curvature
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The V-Ray TexCurvature node provides inputs for controlling various texture properties. They correspond to parameters in the section below.

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Parameters

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Trace

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Distance – Specifies a maximum ray-trace distance for the texture.

Radius

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 – Controls the radius of the sampled region.

Scale

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 – Specifies the scale relative to which the curvature is computed.

Threshold – Curvature values below this threshold are ignored and are shown as pure black. This focuses the curvature effect only around the most curved areas of the mesh.

Color

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Min  Specifies the minimum output color for the texture.

Color Max

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 – Specifies the maximum output color for the texture.

Subdivs

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 – Controls the number of samples around each shaded point.

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