Page History
The following samples illustrate the usage of different features in Chaos Phoenix.
Static Clouds
...
UI Button | ||||||||
---|---|---|---|---|---|---|---|---|
|
This scene demonstrates how to set up a static clouds scene using Phoenix. A Fire Source in Volume Brush mode is filling the cloud shaped emitter geometry over time. The smoke channel is mapped with a noise texture in order to give the cloud shape more randomized and wispy look. The Input is set to Cache Index mode so that a single cache file will be used through the whole animation sequnce. For the rendering the Smoke scattering is set to Ray-traced in order to get more realistic scattering of the light through the clouds.
Software used: Phoenix 4.41.00, V-Ray 5 Update 1.1, Maya 2018
Align | ||
---|---|---|
| ||
|
Looped bubbles
...
UI Button | ||||||||
---|---|---|---|---|---|---|---|---|
|
...