In this tutorial we're going to be covering the use of the Batch Render tool. The Batch Render tool is useful when you have multiple scenes that need to be rendered out, but have objects that may change between scenes. With Batch Render you can set up all of your scene tabs, and render each individual scene tab with the press of one button. V-Ray also recognizes items turned off and on in each scene tab (our provided scene illustrates this) so, for example, if you have renderings for a client with different variations of a design to show, you can quickly and easily set up multiple renderings via Sketchups Scene Tabs, and just click Batch Render and walk away to let V-Ray do its thing.
First lets review what the Batch Render tab looks like. In your V-Ray Tool setyouset Image Addedyou'll see a button labeled BR short for Batch Render (Image RemovedImage Added). Image Removed
By clicking this tool you will prompt the Batch Render function. The Batch Render function can be cancelled the same way cancelling any rendering is done, by closing the Frame Buffer window or using the cancel render button in the V-Ray Progress Window.
Now that we know where the Batch Render function is located and what it does, lets try it out. Download the test scene located here and lets get started. This folder contains all the necessary assets needed to run a batch render in sketchup. You can find the final output files located in the Final Output folder, here you can see what the renders will look like based on the content provided.
1.1. Open the scene named “Batch Scene Start.skp”
*note: this sketchup scene has been set up ahead of time, to learn more about Scene tabs and how they work check out this tutorial here.
1.2. Once the Sketchup file is open go ahead and click the Batch Render tool (Image RemovedImage Added).
1.3. At this point you’ll be prompted to provide some “Save Output” information.
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This is normal.
1.4. Go ahead and open your V-Ray Options Editor tool (Image RemovedImage Added) and select your Output dialogue. There you will have control over your output size and where it will save the rendered file too.
1.5. Click the save output box.
1.6. Create a name for your output file (in my case I used 001 and a PNG File and selected the “Batch Render Tutorial” folder as a save location). You can path your output file to save anywhere you like.
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*Note: In SketchUp it is important to turn off scene transitions and set the scene delay to 0. You can do so from your SketchUp Model Info window, under the Animation settings
1.7. Now that you have your Output Location setup, click click the Batch Render button (Image RemovedImage Added) and go grab a cup of coffee (or tea) and come back to check your renders periodically to see which have finished.
Now that you know how it works, test it out, play around and enjoy!