Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

 

Section Contents

Expand

Page Tree
root@self
startDepth3

 

Overview


Section
Column
width50%

V-Ray for 3ds Max adds a number of utility textures that are otherwise unavailable in 3ds Max.

 

See the links below for more information on specific utility textures.

 

Column
width5%

 

Column
width45%


Section Library


Section
Column
width10%
 
Column
width40%


Color to Bump Map | VRayColor2Bump

Converts any RGB texture into a bump map.

 

Column
width40%


V-Ray Composite Map | VRayCompTex

Composes two textures together using provided blending modes.

 

Column
width10%
 
Section
Column
width10%
 
Column
width40%


Curvature Map | VRayCurvature

Samples the underlying mesh for curves.

 

Column
width40%


Distance Map | VRayDistanceTex

Returns colors based on a point's distance from a specified object.

 

Column
width10%
 
Section
Column
width10%
 
Column
width40%


Edge Map | VRayEdgesTex

Creates an effect similar to the wireframe material in 3ds Max.

 

Column
width40%


Hair Information Map | VRayHairInfoTex

Used for varying different shading properties along hair/fur strands.

 

Column
width10%
 
Section
Column
width10%
 
Column
width40%


Multi Sub-Object Map | VRayMultiSubTex

Used to control parameters that can be mapped based on Object ID or Face ID.

 

Column
width40%


Normal Bump Texture | VRayNormalMap

Applies normal map textures on V-Ray compatible geometry including proxies and displaced objects.

 

Column
width10%
 
Section
Column
width10%
 
Column
width40%


Occlusion or Dirt Map | VRayDirt

Used for a variety of effects or producing an ambient occlusion pass.

 

Column
width40%


Ptex Map | VRayPtex

Allows PTex Textures to be used with V-Ray.

 

Column
width10%
 
Section
Column
width10%
 
Column
width40%


Triplanar Texture Mapping | VRayTriplanarTex

Allows quick assignment of 2D textures on objects without suitable UV coordinates.

 

Column
width40%


Unfiltered Map | VRayBmpFilter

Used for exact placement of per-polygon displacement maps.

 

Column
width10%
 
Section
Column
width10%
 
Column
width40%


User-Defined Color Map | VRayUserColor

Reads User-Defined object properties and converts them to a color value.

 

Column
width40%


User-Defined Scalar Map | VRayUserScalar

Reads and returns a single number value from the User-Defined Properties as a result.

 

Column
width10%