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Overview

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The VRayMtl2Sided material The VRayMtl2Sided material is a utility material provided with the V-Ray renderer. The material allows seeing the light on the backside of objects.

Use this material to simulate thin translucent surfaces like paper, cloth curtains, tree leaves etc.

 

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Image courtesy of © Stephen Andrianakos

 

 

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UI Path: ||Material Editor window|| > Material/Map Browser > Materials > V-Ray > VRay2SidedMtl

 

Parameters

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Front – The material which is going to be used for front-side faces as defined by the object normals.

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Opacity = 0.5
Translucency = 0.2

more of FrontMtl


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Opacity = 0.5
Translucency = 0.8

more of BackMtl


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Example: Usage examples

 

These are some examples of common usage for the V-Ray 2-sided Material

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Textile Lamps

 

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Leaves

 

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Notes

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Fancy Bullets
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  • This material will give best results when assigned to single-sided objects (non-shelled) objects like planes, extruded splines, etc. Otherwise, it can lead to much longer render times.