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The V-Ray DarkTree Material enables procedural DarkTree shaders to be rendered with V-Ray. For more information on DarkTree shaders, please visit http://www.darksim.com/.
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UI Path: ||Material Editor window|| > Material/Map Browser > Materials > V-Ray > VRaySimbiontMtl

 

Parameters

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DarkTree shader  – Specifies the DarkTree shader file to load. Currently supports only .dsts files.  

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