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Overview

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The V-Ray Blend Material can be used to layer several V-Ray compatible materials in an efficient manner. It can be used to create complex materials like car paints, human skin (when used with

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the V-Ray Subsurface Scattering Material

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 as a base material) etc.  

V-Ray Blend Material takes a base material and applies other materials (coatings) on top of it. This works like a stack, where each coat material blends between its own shading and that of the materials below it in the stack

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Parameters

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Base Material – Allows the user to select the base material to which the bump/normal effect will be added.

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