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If you already have two separate cameras for the left/right eye in the scene (animated, or perhaps imported from somewhere) you can create a V-Ray Stereo Rig from Create menu > VRay > Create Stereorig from cameras. You will be prompted to choose the left and right cameras. A center camera will be created and it will be constrained between the other two based on their positions and orientations. You may choose to explicitly say which camera from the scene should act as the center one (in case you have such) and no constraints shall be applied on it. The center camera is used for rendering Shade Maps.

 

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If one of the selected cameras is already in a V-Ray Stereo Rig, you will not be able to proceed unless you enable the Remove old rig attributes option. This will unlink the camera from its previous rig and successfully add it to the new rig.

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