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V-Ray GPU is a separate render engine, introduced by Chaos Group, that utilizes GPU hardware acceleration. You can additionally use it with your CPU or combine CPU and GPU devices for hybrid rendering. Choosing the V-Ray GPU engine changes the available settings.

 

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Refer to the V-Ray and MAXScript page for information on how to access the parameters through MAXScript.

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The Common tab contains no custom or unique V-Ray settings. For more details on the parameters found under this tab, please refer to the 3ds Max help documentation.

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Selecting the V-Ray GPU Renderer

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  • V-Ray tab – Global Illumination settings, Frame Buffer and Environment settings.
  • GPU Performance tabTab – Distributed Rendering options, selection of rendering devices, tweaking Texture rendering and Utilization.
  • Settings tab – Various settings including Global Switches and Image Sampler.
  • Render Elements – Creation and control of render elements for beauty pass compositing and post-production.