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The VRayTeleportBP is separated as a plugin, just like V-Ray for Unreal, that you have to enable per project to use its functionality. To enable the plugin go to Settings > Plugins > Chaos Software > VRayTeleportBP and click the Enable checkbox. You will need to restart the Unreal project to use the plugin.

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In order to use the VRayTeleportBP in a packaged project you need to enable it in the Game Mode for this level. To do this Window > World Settings and in the Game Mode category choose VRGameMode in the GameModeOverride drop down menu.

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UI Path 

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 ||Modes Tab|| > Search Classes > VRay_TeleportPawn

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VRay_TeleportPawn Blueprint has the following settings:

 

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  • Setup for VR – When enabled, sets the blueprint to work with an HMD device.

  • Use Cameras Height – Uses the height of the View Points. If disabled, Floor Level Offset is used for all View Points.

  • Default Player Height – Player Height is used when Use Cameras Height is enabled.

  • Floor Level Offset – Adds offset to the HMD floor.

  • Use Camera Orientation – Orients the viewer along the View Point's original orientation.

  • View Points List – Sets the list of level cameras that the Teleport Blueprint will cycle trough.

  • Pawn Movement Sensitivity – Speed multiplier for the pawn movement in the level.

  • Pawn Rotation Sensitivity – Speed multiplier for the pawn orientation.

 

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