Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

This page provides information on the Object Select Node in V-Ray for Blender.

 

Overview

...

Section
Parameters
Column
width100%
50%

Image RemovedThe Object Select render element allows you to extract the contribution of one or more objects to the scene. The objects can be selected based on the object ID or material ID for objects with the same material.Render Channel stores only the object(s) called out with a specific Object or Material ID.

This effect is reversible to create a render element that excludes a particular object or objects according to Object or Material ID.

When rendering this element out, it will also include a filter and alpha passes separately to help make it easier to use when compositing.

Column
width5%

 

Column
width45%

Image Added

UI Path

...

 

||Node Editor|| > Add > Render Channels > Object Select

 

Node

...

Section
Column
width50%

Name – The Name - the name of the render channel.

Use Mtl Id - when   – When enabled, V-Ray is going to extract the contribution of all objects that have a material with the specific material ID assigned to them.

Object ID - this is the object or material ID that is going to be extracted to the current render elementIDs/Material IDs – List of selected IDs included in this render pass.

Affect Matte Objects - controls  – Controls whether or not matte objects will be present in the render element.

Consider for AA - allows  – Allows you to enable or disable the the sampling of the current render channel for antialiasing.

Column
width5%

 

Column
width45%

 Image Added


Parameters

...

 

Section
Column
width50%

Invert Selection – Use the opposite of the selected objects in the render pass.

Column
width5%

 

Column
width45%

 Image Added


Common Uses

...

The Object Select render element allows items to be isolated for easier control at a composite level. In the example shown below the robot arms at the front of the frame have been color corrected and tinted blue.

Section
Column
width20%

 

Column
width60%
Image slider
Panel
borderStylenone

Image Added

Object Select render Element

Panel
borderStylenone

Image Added

The original beauty Composite

Panel
borderStylenone

Image Added

Color Corrected and tinted Object Select Render Element

Panel
borderStylenone

Image Added

Robot arms tinted and color corrected via the Object Select Render Element

Column
width20%