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This page provides information about Global Illumination (GI) methods including ones supported by V-Ray.

 

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The Rendering Equation

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Virtually all modern GI renderers are based on the rendering equation introduced by James T. Kajiya in his 1986 paper "The Rendering Equation". This equation describes how light is propagated throughout a scene. In his paper, Kajiya also proposed a method for computing an image based on the rendering equation using a Monte Carlo method called path tracing.

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