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FeatureV-Ray RT GPUAdditional Notes
V-Ray 2-Sided MaterialPARTIAL
  • The opacity of sub-materials will not work.
  • Multiply By Front diffuse is not supported.
V-Ray alSurface 
V-Ray Blend Material

The additive mode option is always considered OFF.

V-Ray Car Paint
 
V-Ray Fast SSS2

PARTIAL

RT GPU always uses raytraced multiple scattering. It does not support raytraced (solid) and raytraced (refractive) settings.

V-Ray Flakes
PARTIAL
 
V-Ray Hair
 
V-Ray Light Mtl

PARTIAL

Opacity is not supported.

V-Ray Material

PARTIAL

Glossy Fresnel, Translucency, Diffuse Roughness, Dispersion, and Fog Bias are not supported.

V-Ray Override Material

PARTIAL

Environment override is not supported.
V-Ray Point Particle Material
 
V-Ray Skin
 
V-Ray Stochastic Flakes
 
V-Ray Switch Material
 
V-Ray VRmat

The VRmat can store different types of materials, so support

depends on the type of the stored material.

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FeatureV-Ray RT GPUAdditional Notes
Photon Emission

 
Shadow Bias
 
Cut-off threshold

 
Invisible
 
Affect diffuse
 
Affect specular
 
Affect reflections
 
Bumped normal check

 
Store with irradiance map

 
Subdivs
N/A
 
Area / Dome light specific  
Use texture
 

Texture resolution

 
Adaptive texture sampling
 
Area light specific  
Directional

 
Light Mesh
Textures are not supported.
Dome light specific  
Dome Spherical
 
Point light specific  
Make spherical light
 
Spherical segments
 

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