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Fancy Bullets
  • When V-Ray RT is set as the Production renderer, ActiveShade rendering will be used instead of V-Ray IPR.
  • V-Ray IPR will render V-Ray Render Elements, although it will not track changes to the render elements and the render will need to be refreshed.
  • V-Ray IPR is still under development, so specific features like Atmospheric effects may not be available at this time. Support for additional features is being added in subsequent builds.
  • V-Ray IPR doesn't support 3ds max default lights.