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V-Ray Swarm controls V-Ray Distributed Rendering on each render node machine; the actual rendering is handled by V-Ray Standalone.  


All that is needed to dedicate a machine as a V-Ray Distributed Rendering slave, is to install and run V-Ray Swarm on it. V-Ray Swarm discovers and adds machines for rendering, handles the installation of V-Ray Standalone builds on each machine, starts and stops the rendering process, monitors CPU, RAM, and GPU resources per system, and deploys the configuration of V-Ray on all V-Ray Swarm machines with a single click. V-Ray Swarm makes V-Ray Distributed Rendering easier than ever. 

The new features that V-Ray Swarm adds to V-Ray Distributed Rendering are: 

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  • Ensures every machine is rendering with the same version of V-Ray.
  • Provides the ability to monitor and manage the entire V-Ray Swarm network through a web interface. The percentage of computing power currently being used can be manually and interactively adjusted.
  • Monitors the state of each computer to make sure that V-Ray is active and ready, and restarts V-Ray if necessary.
  • Automatically discovers machines running V-Ray Swarm over the network, eliminating the need to manually input the IP address/hostname of each render slave machine.
  • Automatically or manually assigns a computer to be the one that controls and manages V-Ray Swarm on the render node machines.
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Each machine participating in the render job requires a V-Ray 3.0 Render Node license. This includes the workstation initiating the rendering process.

V-Ray Swarm does not provide licenses. Instead, each render node must be connected to a V-Ray Online License Server.