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Override Background - Turns on and off the background override.

Background Color - Specifies the environment background color.

Background Texture - Lets you choose an environment background texture that will be visible in the viewport. Note that if present, the texture overrides the specified Background Color.

Override GI - Turns on and off the GI override (No effect in viewport).

GI Color - Specifies the environment (skylight) color (No effect in viewport).

GI Texture - Lets you choose a GI environment texture. Note that if present, the texture overrides the specified GI Color(No effect in viewport).

Override Reflection - Turns on and off the reflection override (No effect in viewport).

Reflection Color - Specifies the environment color for reflections (No effect in viewport).

Reflection Texture - Lets you choose an environment texture for reflections. Note that if present, the texture overrides the specified Reflection Color (No effect in viewport).

Override Refraction - Turns on and off the refraction override (No effect in viewport).

Refraction Color - Specifies the environment color for refractions (No effect in viewport).

Refraction Texture - Lets you choose an environment texture for refractions. Note that if present, the texture overrides the specified Refraction Color (No effect in viewport).

 

 

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Only the input for Background Color and Background Texture will be represented in the viewport. All other inputs will be applied at render time.

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