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The Multimatte Render Element creates red, green, and blue selection masks based on an object's Object ID. With this render element element, only three colors are possible: red, green, and blue. Compare with other matte render elements, which can include a multitude of colors to represent object in a scene with a different color. With Multimatte, a single R, G, or B channel can be used directly as a matte, eliminating the step of selecting the color in the compositing software. This ease of use makes Multimatte a popular choice for compositors.

The Multimatte Render Element includes antialiasing.

To represent all objects in a scene with just the available red, green, and blue colors, several Multimatte Render Elements can be generated for a single rendering, each with different Object ID settings.

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