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Fast volumetric translucency – This option is relevant only to V-Ray scanned materials that are volumetric translucent. When this option is enabled, the calculation of the volumetric translucency is fast, but less accurate. 




Enable – Enables the tracing of a clear coat layer for the material.


Bump multiplier – The coat layer has a built-in bump map stored in the material sample file. This allows you to control the strength of that bump.

Coloring – Turns  – Colors the coat reflections colored. 




This is a standard 3ds Max rollout used to control how the material is applied to objects.