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Render servers button – Opens the V-Ray Interactive renderer DR settings window. 

 

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Add server – Click to manually add a server by entering its IP address or network name.

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Use local host – Determines whether V-Ray should run on the local machine when DR is used. When enabled, V-Ray runs on the local machine as well as on all machines included in the distributed rendering. When disabled, V-Ray does not run on the local machine and instead it only uses the render servers. Use this option when the local machine is needed for other computational tasks.

Render region warning/test resolution warning1 – When enabled, V-Ray displays a warning if the render region option is /test resolution options are enabled before sending a job to the network. 

These settings can be adjusted while V-Ray is rendering. Note that progressive production mode and GPU(CPU and GPU) mode only allow adding and enabling servers on the fly. CPU Bucket mode supports both adding and removing servers on the fly.

 

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By default, the render slave machine will use all its graphic cards in CUDA DR rendering, if nothing was specified beforehand.

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V-Ray GPU can run on one or more CUDA-capable graphics cards. To specify which cards are to be used, go to Windows Start > Programs > V-Ray for 3ds Max > Select rendering devices for V-Ray GPU for 3ds Max #### of each render slave machine and pick. By default, the render slave machine will use all its graphic cards in CUDA DR rendering, if nothing was specified beforehand.



 

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  • The VFB test resolution is ignored for command-line rendering and Backburner jobs. Test Resolution button is inactive in IPR if Fit resolution to VFB is enabled.