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FeatureV-Ray GPU
Lights textures 17
Skylight portals

V-Ray Lights

Standard Lights 20
Photometric Lights
Ambient Light
Image based lighting

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19 – Particle shading set is not supported by the V-Ray GPU. 

Anchor
20
20

20 – Area shadows are not supported by V-Ray GPU.

Additional Notes

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Fancy Bullets
typecircle
  • V-Ray GPU supports map channels from 0 to 15.
  • V-Ray GPU only supports normal maps in tangent space.

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