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This group allows you to override the 3ds Max Environment settings when reflections and refractions are calculated. Note that you can also override the reflection/refraction environment on a per material basis (see VRayMtl ) or a per map basis (see VRayMap ). If you do not enable the Refraction override, this group of controls affects both reflections and refractions. If you enable the Refraction override, then this group affects only reflections.

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