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Overview

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VRayProxy imports VRayProxy imports geometry from an external mesh file at render time only. The geometry is not present in the scene, and does not use up any resources, except for the viewport preview. This allows the rendering of scenes with many millions of faces, more than Maya itself can handle.

The V-Ray proxy in Maya creates a VRayMesh node which loads the geometry from a file on disk. The node can load alembic (.abc) and V-Ray proxy (.vrmesh) files. See Import V-Ray Proxy.

If you wish to import a Maya mesh through a VRayProxy object, the mesh must first be exported to a .vrmesh file either from the Maya user interface, or through a MEL command. See Export Mesh to a File for details.

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