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V-Ray includes a shelf with easy shortcuts to some of the most commonly used V-Ray components. The shelf can be added to the shelf dock the first time you launch Houdini with V-Ray installed.


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UI Path

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||Shelf dock + button|| > Shelves > V-Ray

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ButtonDescription
Render
Starts a Production render and launches the VFB window. Note: A camera must be set in the viewport to start the render.
Submit
Submits a render job to Chaos Cloud. For more information on Cloud rendering with V-Ray, see the Rendering in Chaos Cloud.
Show VFBLaunches the V-Ray Frame Buffer window.
Physical Camera

Adds V-Ray Physical Camera properties to the active Houdini Camera.

Object PropertiesAdds a number of properties on per-object basis. See the Object Properties page for more information.
Displacement PropertiesAssigns displacement properties to a Geometry node.
Hair Properties(question)Assigns V-Ray Hair Properties to the selected Geometry node.
Export VRayProxyOpens the Create V-Ray Proxy window.
Import VRayProxymaterialCreates a VRayProxy node inside of a selected Geometry nodeImports material from a .vrscene file. Select the correct file path to import the material in Houdini.
FumeFX Fire/Smoke Preset(question)Sets up a V-Ray Volume Grid Shader with settings suitable for rendering FumeFX simulations.
Houdini Fire/Smoke Preset(question)Sets up a V-Ray Volume Grid Shader  with settings suitable for rendering Houdini Pyro simulations.
Houdini Liquid Preset(question)Sets up a V-Ray Volume Grid Shader  with settings suitable for rendering Houdini FLIP simulations (currently unavailable).
Maya Fluid Preset(question)Sets up a V-Ray Volume Grid Shader  with settings suitable for rendering Maya Fluids simulations.