The Color Channel is a container node that allows the output of almost every render channel available in V-Ray. It allows you to extract different color components from the image (i.e. Diffuse, Reflections, Refractions, etc.) to use used later for tasks like compositing.
The parameters for this render channel appear in the Parameters tab under the out Network and within the render channels node.
Type – Allows you to select which color information to extract from the image as a separate channel. For more details, please see the Channel Types table below.
Name – The text added to the end of the rendered file, when saved as a separate file (e.g. myrender.colorchannel.vrimg).
Deep Output – Specifies whether to include this render element in deep images.
Color Mapping – When enabled, the Color Mapping options in the render settings are applied to the current render channel.
Consider for Anti-Aliasing – When enabled, anti-aliasing will be is used where possible.
Filtering – Applies the image filter to this channel. Image filter settings are in the Image Sampler tab of . Renderer nodeColor Mapping – When enabled, the Color Mapping options in the render settings will be applied to the current render
channelDenoise – Enables the render element's denoising, provided the Denoiser render element is present.
Derive Raw Channels – Generates data in the raw channels by combining the respective color and the filter color channels.