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point – The sampled point.

pointReferenceThe shading point in reference space. 

pointObject/Camera – The sampled point in object/camera space.

normal – The surface normal for the sampled point.

normalRefereceThe smooth normal in reference space. 

normalCamera/Object – The surface normal for the sampled point in object/camera space.

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view_dir – The view direction.

frame_timeThe current frame (image) time. 

ray_timeThe ray time between the motion blur interval. 

facing_ratio – Returns a number between 0 and 1 that specifies if the sampled point is facing towards or away from the camera.

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flipped_normal – Specifies which side of the surface is sampled.

cameraNearClipPlaneThe camera near clipping plane, calculated from the scene bounding box and the camera transform in the frame data. 

cameraFarClipPlaneThe camera far clipping plane, calculated from the scene bounding box and the camera transform in the frame data. 

uvCoord – The UV coordinates for the sampled point.

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tangentVCamera – The surface tangent in the V direction for the sampled point.

ray_depthThe ray depth. 

path_lengthThe path length. 

object_id – Returns the object ID for the object at the sampled point.

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