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point – The sampled point.
pointReference – The shading point in reference space.
pointObject/Camera – The sampled point in object/camera space.
normal – The surface normal for the sampled point.
normalReferece – The smooth normal in reference space.
normalCamera/Object – The surface normal for the sampled point in object/camera space.
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view_dir – The view direction.
frame_time – The current frame (image) time.
ray_time – The ray time between the motion blur interval.
facing_ratio – Returns a number between 0 and 1 that specifies if the sampled point is facing towards or away from the camera.
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flipped_normal – Specifies which side of the surface is sampled.
cameraNearClipPlane – The camera near clipping plane, calculated from the scene bounding box and the camera transform in the frame data.
cameraFarClipPlane – The camera far clipping plane, calculated from the scene bounding box and the camera transform in the frame data.
uvCoord – The UV coordinates for the sampled point.
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tangentVCamera – The surface tangent in the V direction for the sampled point.
ray_depth – The ray depth.
path_length – The path length.
object_id – Returns the object ID for the object at the sampled point.
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